AI Prison simulator
Summary
AI prison escape simulator in C++ I deloveped in school, it features complexes FSM with A* calculation using Manhattan distance, all of it in multithreading, with the help of the school graphic library to show the results.
Techniques used and technical info
- C++
- Complex nested FSM
- Agent based
- Pre cached path calculation
- A* path calculation with Manhattan distance
- Raycasting
- Multithreading