Ministry of Time: Save the time
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Summary
Working 4 people in this project, I was in charge of assisting in the making of the PS4 version of this game. After the first version of PS4 was made, I was in charge of making the Gear VR version for oculus. Making sure it kept the standards Oculus, I needed to downgrade the graphic quality of the game making sure it stood the 60+ FPS it needed for be released.
Techniques used and technical info
- Unity
- C#
- WWise C# integration
- PS4 VR
- Oculus Gear VR
- Mobile optimization