Ministry of Time: Save the time

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Summary

Working 4 people in this project, I was in charge of assisting in the making of the PS4 version of this game. After the first version of PS4 was made, I was in charge of making the Gear VR version for oculus. Making sure it kept the standards Oculus, I needed to downgrade the graphic quality of the game making sure it stood the 60+ FPS it needed for be released.

Techniques used and technical info

  • Unity
  • C#
  • WWise C# integration
  • PS4 VR
  • Oculus Gear VR
  • Mobile optimization